#ifndef CONFIG_H
#define CONFIG_H

/********** 地图配置数据 **********/
#define  MAP_PATH    ":/resources/background1.jpg"  //地图图片路径
#define  MAP_SCROLL_SPEED  2    //地图滚动速度
#define  GAME_WIDTH    800    //宽度
#define  GAME_HEIGHT  1205   //高度
#define  GAME_TITLE  "飞机大战  v1.0"  //标题
#define  GAME_RATE    45	//刷新间隔，帧率  单位毫秒
#define  HERO_PATH  ":/resources/10013.png"
#define  FRI_PATH ":/resources/10011.png"
#define  BULLET_PATH  ":/resources/myzidan.png"	//子弹图片路径
#define  BULLET_SPEED  30    //子弹移动速度
#define  BULLET_NUM  5	//弹匣中子弹总数
#define  BULLET_INTERVAL  100  //发射子弹时间间隔
#define  ENEMY_PATH    ":/resources/10024.png"    //敌机资源图片
#define  ENEMY_SPEED  5    //敌机移动速度
#define  ENEMY_NUM	5    //敌机总数量
#define  ENEMY_INTERVAL    1    //敌机出场时间间隔
#define  BOMB_PATH    ":/resources/b%1.png"	//爆炸资源图片
#define  BOMB_NUM    10	//爆炸数量
#define  BOMB_MAX    5	//爆炸图片最大索引
#define  BOMB_INTERVAL  5		//爆炸切图时间间隔
#define  MID_ENEMY  ":/resources/dijun1.png" //中等敌方战机
#define  PLANE_BLOOD  ":/resources/300340.png"//友方血量
#define  BACKGROUND ":/resources/background.wav"//背景音乐
#define  BAOZHA   ":/resources/baozha.wav"//爆炸音效
#define  WARINGMOVIE  ":/resources/waring.gif"//boss出场waring
#define  WARNINGMUSIC ":/resources/warning.wav" //警告音效
#define  Bullet_PATHBOSS ":/resources/30024.png"

#endif // CONFIG_H
